In terms of the official released outside of the PHB, I don't really like how most of those Tiefling variants are just like "pick from this list of cool stuff to give your tiefling". I wanted to make some that had a more direct lineage to certain devils rather than just the vague "Tiefling with Abyssal blood", particularly two that I find are really cool visually.
The 5th Edition Kyton - Chain Devil |
Kyton Tiefling
You are a tiefling spawned of the feared Kyton, or Chain Devil. Your skin is a dampered rust color, your eyes seem bloodshot, your horns are shaped like hooks, your tail is short and thick. Due to your heritage you know how to conjure chains to attack and ensnare your enemies.
- Int +1
- Dex +2
- Speed 30ft
- Size - Medium
- Darkvision
- You can see in dim light for 60 feet as if it were normal light, and darkness as if dim light.
- Hellish Resistance
- You are resistant to fire
- Chain Whip
- You create a long chain whip that lashes out at your command toward a target within 10 feet of you. As an action you can make a melee attack against a target. If the attack hits, the creature takes 1d6 bludgeoning damage, and if the creature is Large or smaller, you can pull the creature up to 10 feet closer to you.
- You may use this ability an amount of your Dex modifier + 1/day.
The 5th Edition Osyluth - Bone Devil |
Osyluth Tiefling
You are a descendant of the mighty enforcer, the Osyluth, or Bone Devil. Your skin is a bone off-white with pinkish-red coloring near your horns and joints, your eyes are a bright blue, your horns are long and thin, and your tail is immensely long and sharp. Using your tail you can rend your enemies asunder with its stinging strength.
- Int +1
- Str +2
- Speed 30ft
- Size - Medium
- Darkvision
- You can see in dim light for 60 feet as if it were normal light, and darkness as if dim light.
- Toxic Resistance
- You are resistant to poison
- Poison Stinger (reach)
- Your mighty tail can be used to attack foes. As an action you can make a melee attack against a target. If the attack hits, the creature takes 1d4 piercing damage and the target must make a Con save (DC 8+Prof+Con Mod) or take 1d4 poison damage.
EDIT 11/21/16
Changed the formatting
Added a limit to Chain Whip
Changed Poison Stinger DC and damage.
EDIT 11/21/16
Changed the amount of uses for Chain Whip
Changed Hellish Resistance to Toxic Resistance
EDIT 11/21/16
Changed the amount of uses for Chain Whip
Changed Hellish Resistance to Toxic Resistance